Paul Phoenix

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Пол - персонаж, которого легко освоить, но за которого очень тяжело побеждать. Простой инпут, сетапы, техтрапы компенсируются ограниченностью в выборе опций предназначенных для нападения. Пол - персонаж защитный, у него одни из лучших панишей в игре, но как и было сказано выше нечем начать нападение. В offensive игре играть defensive персонажем тяжело. И основная работа, которая ляжет на плечи игрока за него это изучение матч-апов. Так как основная сила Пола в панишах придется потратить время, что бы выучить каждый наказуемый удар каждого персонажа и еще больше времени, что бы привыкнуть правильно это панишить в игре, что не так просто как кажется. Кроме всего прочего Пол - персонаж далеко не самый безопасный, большинство его хороших опций имеют большой минус на блоке и больно наказываются, этим, собсвенно, и объясняется ограниченность в выборе опций. Его оки так же не самое лучшее, хорошее, но ничего выдающегося по сравнению с другими персонажами.

Джагглы


d/f+2_u/f+4_(f,f+3,)4 (add 3 dmg):

4, f,f,n+3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 79 (bigs only)

d/b+2, 3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 79 (bigs only)

<d/f+4, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 78

b+3, 3,2, b+1<2, (B!) f,f, d+4:2:1+2 = 78 (bigs only and very very hard)

qcf+1, f+2, b+1,2, (B!) f,f, d+4:2:1+2 = 73

<b+3, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 73

3,2, f+1, f,f~b+1,2, (B!) f,f, d+4:2:1+2 = 73

d/f+4, f+1, b+1,2, (B!) f,f, d+4:2:1+2 = 72 (weird timing on the b+1,2 on smalls)

f+4, f,f,n+1,2, b+1,2, (B!) f,f, d+4:2:1+2 = 72 (hard)

b+3, f+4, b+1,2, (B!) f,f, d+4:2:1+2 = 72 (misses smalls)

2, qcf+1, b+1,2, (B!) f,f, d+4:2:1+2 = 72

d/f+3, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 72

f+2, f,f,n+2, f,f,n+2, b+1<2 (B!) f,f, d+4:2:1+2 = 72

3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 72 (misses smalls) b+3, f+1,2, b+1<2 (B!) f,f, d+4:2:1+2 = 71

d/b+2, 2, b+1<2, (B!) f,f, d+4:2:1+2 = 71

2, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 71

f+4, f,f,n+2, b+1,2, (B!) f,f, d+4:2:1+2 = 71

2, d/f+1,1, b+1,2, (B!) f,f, d+4:2:1+2 = 70

b+3, 2, b+1,2, (B!) f,f, d+4:2:1+2 = 70

f+2, f+2, f,f,n+1, b+1,2, (B!) f,f, d+4:2:1+2 = 69 (works on an off axis of 1 full SS or less)

f+2, f+2, b+1,2, (B!) f,f, d+4:2:1+2 = 68 (off axis staple; hits at any angle consistently)

3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 68

f+2, f+2, f,f,n+1,2, f+1+2, (B!) f,f, d+4:2:1+2 = 68

b+3, f+4, f+1+2, (B!) f,f, d+4:2:1+2 = 68

d/b+2, 1,2, f+1+2, (B!) f,f, d+4:2:1+2 = 67

f+2, f+2, f+2, f+1+2, (B!) f,f, d+4:2:1+2 = 67

b+3, 1, b+1,2, (B!) f,f, d+4:2:1+2 = 67

d/f+1,1, b+1,2, (B!) f,f, d+4:2:1+2 = 66

d/f+1,1, d/f+1~b SWY 1, (B!) f,f, d+4:2:1+2 = 66

f+2, f+2, d/f+1~b SWY 1,(B!) f,f, d+4:2:1+2 = 66

f+2, f+2, b+1,2, (B!) f,f,~d/f+1, qcf+2 = 63 + WR oki


u/f,n+4: all from above (add 15 dmg)

b+3, d/b+2, b+1<2, (B!), f,f, d+4:2:1+2 = 88

u/f+3,4, f+1+2 (B!), f,f, d+4:2:1+2 = 84


qcf+1: d/f+4, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 88 (misses smalls)

b+3, d/b+2, b+1,2, (B!) f,f, d+4:2:1+2 = 83

qcf+1, f+2, b+1,2, (B!) f,f, d+4:2:1+2 = 83 (b+1,2 is hard to connect)

f+2, qcf+1, b+1,2, (B!) f,f, d+4:2:1+2 = 82

3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 82 (misses Wang and Kuma/Panda)

f+2, d/f+1,1, b+1,2, (B!) f,f, d+4:2:1+2 = 80

qcf+1, b+1,2, (B!) f,f, d+4:2:1+2 = 79

f+4, f,f,n+1, b+1,2, (B!) f,f, d+4:2:1+2 = 78

b+3, 1, b+1,2, (B!) f,f, d+4:2:1+2 = 77

f+2, f+2, f,f,n+1, f+1+2, (B!) f,f, d+4:2:1+2 = 74


f,f+3,4: (SSL_f)~d/b+2, b+1<2, (B!) f,f, d+1:2:1+2 = 78 (the short SSL_small step forward gives the distance needed for b+1<2 to B!)

f+2, b+1,2, (B!) f,f, d+4:2:1+2 = 75

f+4, f+1+2, (B!) f,f, d+4:2:1+2 = 73

d/f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 71

d/f+1~b SWY 1, (B!) f,f, d+4:2:1+2 = 70

b+1,2, (B!) f,f+3,4,4 = 70


f,f+4:

WS+4, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 78 (Marduk, Dragunov and Miguel only)

WS+1, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 75

WS+1, f+1, f,f,n+1, b+1<2, (B!) f,f, d+4:2:1+2 = 70

WS+1, d/f+1~b SWY 1, (B!) f,f, d+4:2:1+2 = 69

WS+1, 1, b+1,2, (B!) f,f, d+4:2:1+2 = 69

WS+1, b+1,2, (B!) f,f, d+4:2:1+2 = 68

WS+1, f+1,2, f+1+2, (B!) f,f, d+4:2:1+2 = 68

FC 1, f,f,n+1, f,f,n+1, b+1,2, (B!) f,f, d+4:2:1+2 = 66

WS+4, d+1,4,2 = 53 (staple on Kuma/Panda)

  • notes:

WS+1 combos are extremely unreliable on Marduk and Kuma/Panda; FC 1 combos are not possible on Kuma/Panda


b+3:

iWS+4, <d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 78 (hard on smalls)

3, d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 77

3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 76 (misses smalls)

3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 72


WS+2:

d/b+2, 2, b+1<2, (B!) f,f, d+4:2:1+2 = 80 (misses smalls)

d/b+2, f+1, f,f,n+1, b+1<2, (B!) f,f, d+4:2:1+2 = 78 (unreliable if you connect WS+2 too deep)

f+2, f+2, b+1,2, (B!) (~SSR~f,f_~qcf) d+4:2:1+2 = 77 (hard)

d/b+2, b+1,2, (B!) f,f, d+4:2:1+2 = 76 (unreliable if you connect WS+2 too deep)

f+2, f+2, b+1,2, (B!) qcf+2 = 74_67 (character dependent; misses smalls)

f+2, d/f+1~b SWY 1, (B!) f,f, d+4:2:1+2 = 74 (hard on smalls)

f+2, b+1,2, (B!) qcf<1, f,f+2:1 = 73

f+2, f+2, b+1,2, (B!) f,f+2:1 = 69

f+2, f+2, b+1,2, (B!) f,f, 3,2 = 67

  • note: all WS+2 combos above miss Kuma/Panda; use one of the below on bears

f+1, b+1,2, (B!) qcf<1, f,f+2:1 = 70

f+2, f+1, f+1+2, (B!) qcf<1, f,f+2:1 = 70


qcf+3+4:

f,f,n+1, f+1+2, (B!) f,f, d+4:2:1+2 = 77

f+4, f,f, d+1,4,2 = 70

f+4, f,f+2:1 = 65

f,f+2:1 = 56


u/f+3,4:

b+1,2, (B!) f,f, d+4:2:1+2 = 70

f+1, f+1+2 (B!) f,f, d+4:2:1+2 = 67

qcf+1+2: f,f,n+3, d/b+2, b1<2, (B!) f,f, d+4:2:1+2 = 82

f,f,n+3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 81 (misses smalls)

f,f,n+3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 77

f,f, d/b+2, f+1, b+1,2, (B!) f,f, d+4:2:1+2 = 77

f,f, qcb+1, (B!) f,f,n+3,2, d+1+2 = 67

f,f, qcb+1, (B!) f,f, d+4:2:1+2 = 63

CH b+2:

d/b+2, b+1,2, (B!) qcf+2, f,f+4 = 97

f+1+2, (B!) qcf+2, f,f~qcb+1 = 94

f+1+2, (B!) qcf+1, qcf+2, f,f+4 = 88

qcf+1, b+1,2, (B!) f,f, d+4:2:1+2 = 87

f+1+2, (B!) qcf+2, f,f+4 = 86

d/b+2, b+1,2, (B!) f,f, d+4:2:1+2 = 85


CH SS+1: f,f~d/f+4, d/b+2, b+1<2 (B!) f,f, d+4:2:1+2 = 95

qcf<1, f+2, b+1,2, (B!) f,f, d+4:2:1+2 = 90 (works consistently only after a CH SSR+1)

f,f,n+3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 89 (misses smalls)

f,f,n+3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 85


CH qcb+1: qcf+1, f+2, b+1,2, (B!) f,f, d+4:2:1+2 = 91

f,f,n+3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 90 (misses smalls)

qcf+1, d/f+1,1, f+1+2, (B!) f,f, d+4:2:1+2 = 88

qcf+1, b+1,2, (B!) f,f, d+4:2:1+2 = 87

f,f,n+3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 86

d/b+2, b+1,2, (B!) f,f, d+4:2:1+2 = 85


CH 4: f,f,n+3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 81 (bigs only)

f,f,n+1, qcf+1, b+1,2, (B!) f,f, d+4:2:1+2 = 78

f,f,n+1, d/b+2, b+1,2, (B!) f,f, d+4:2:1+2 = 77

d/b+2, b+1<2, (B!) f,f, d+4:2:1+2 = 76 (only reliable after an off axis to the left CH 4)

f,f,n+1,2, b+1,2, (B!) f,f, d+4:2:1+2 = 74

f,f,n+1, f,f,n+1, f,f,n+1, b+1,2, (B!) f,f, d+4:2:1+2 = 72

f,f,n+1, f,f,n+1, b+1,2, (B!) f,f, d+4:2:1+2 = 71

f,f,n+1, b+1,2, (B!) f,f, d+4:2:1+2 = 70

f,f,n+3,2, d+1,4,2 = 64

f+1+2, (B!) f,f, d+4:2:1+2 = 64 (only reliable after an off axis to the left CH 4)

f,f,n+3,2, d+1+2 = 56

f+4, f,f+2:1 = 53

f,f+2:1 = 44

f+3 = 42


CH (3),2: f,f,n+3,2, f+1, f,f~b+1,2, (B!) f,f, d+4:2:1+2 = 82

f,f, qcb+1, (B!) qcf<1, f,f, d+4:2:1+2 = 74

f,f, f+1+2, (B!) qcf<1, f,f, d+4:2:1+2 = 73

f,f, qcb+1, (B!) f,f, d/b+2, d+1,4,2 = 70

f,f, f+1+2, (B!) f,f~d/f+1, f+1, f,f, d+4:2:1+2 = 69

f,f, qcb+1, (B!) f,f, d+4:2:1+2 = 65

f,f, f+1+2, (B!) f,f~d/f+1, f+2, qcf+2 = 63

CH (2),3: SSL qcf+1, f+2, b+1<2, (B!) f,f, d+4:2:1+2 = 88

SSL 3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 87 (misses smalls) qcf+1, b+1,2, (B!) f,f, d+4:2:1+2 = 84

SSL 3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 83

SSL d/b+2, f+1, f,f,n+1, f,f,n+1, f+1+2, (B!) f,f, d+4:2:1+2 = 81 + wallcarry

SSL d/b+2, b+1,2, (B!) qcf+1, d+1 = 73 + oki


CH 1+2+3 (taunt sign smash): 3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 77


wall combos: high splats (d/f+2 W! or u/f+4 W!): qcf+2, (W!) b+1,2 (B!) = 63 dmg (strict timing; off d/f+2 and on bigs only unless at an angle to the wall)

f+3, (W!) b+1,2 (B!) = 53 dmg (off d/f+2 only)

2,3, (W!) b+1,2, (B!) = 52 dmg

f+2,3, (W!) b+1,2 (B!) = 50 dmg

d/f+4, (W!) b+1,2 (B!) = 49 dmg qcf+1, (W!) b+1,2 (B!) = 47 dmg


high splats (qcf+3+4 W! or u/f,n+4 W!): 1,2, (W!) b+1,2 (B!) = 66_60 dmg

f+4, (W!) b+1,2 (B!) = 66_60 dmg


mid splats (post B! after DM W!) qcf+4, (W!) d+1+2, = add 30 dmg (doesn’t hit smalls)

d+1,4,2_qcf+2 = add 24 dmg

ff+3,4,d+4 = add 23 dmg


low splats (post B! after DM w/ W! before last hit connects): d+1+2 = add 18 dmg


power wall splats (qcf+2 or ff+2:1 or b+1+2 or qcb+2 or d+1+2 or CH d+1,2, etc.):

BD, u+3,4, (W!) b+1,2, (B!) f+4, d+1+2 = 63 dmg w/o starter (close range only)

BD, u+3,4, (W!) f+1+2, (B!) d+4:2:1+2 = 56 dmg w/o starter

  • note: you can substitute BD, u+3,4 with BD, qcf+1_d/b+2; both do less dmg but don't suffer the off axis whiffing issues, in fact at certain angle both will result in a simple float into juggle


Wall combos post wall B! (power wall splat into b+1,2 or qcb+1 or f+1+2 wall B!)

iWS+4, d+1+2 (overall most damaging with b+1,2 wall B!; misses smalls)

d/f+4, d+1+2 (most damaging post wall B!, but doesn’t work after a b+1,2 wall B!; misses smalls)

f+4, d+1+2 (misses smalls unless off axis)

d/f+1~b SWY+2 (misses smalls)

d/f+1,1,2 (misses smalls)

d/f+1, d+1+2 d+1,4,2 (gives mediocre oki)

qcf+2 (gives mediocre oki)

d+4:2:1+2 (doesn’t work after a b+1,2 wall B!)

d+1 (gives great oki)


wallthrows: f,f+1+2, (W!) d/b+2, (W!) b+1,2, (B!) f+4, d+1+2 = 100 dmg (misses smalls unless off axis)

f,f+1+2, (W!) d/b+2, (W!) b+1,2, (B!) d/f+1, d+1+2 = 98 dmg

f,f+1+2, (W!) d/b+2, (W!) b+1,2, (B!) d+1,4,2_qcf+2 = 95 dmg (gives medicore oki)

d/f+1+3:qcf+2, (W!) d/b+2, (W!) b+1,2, (B!) f+4, d+1+2 = 96 dmg (misses smalls unless off axis)

d/f+1+3:qcf+2, (W!) d/b+2, (W!) b+1,2, (B!) d/f+1, d+1+2 = 94 dmg

d/f+1+3:qcf+2, (W!) d/b+2, (W!) b+1,2, (B!) d+1,4,2_qcf+2 = 91 dmg (gives medicore oki)


wallbreak: f,f+1+2, (W!) d/b+2, (W!) qcf+2, (WB!) f+2, b+1,2, (B!) f,f, d+4:2:1+2, (W!) f,f, d+1,4,2 = 145 dmg

after low parry: qcf+1, f+2, f,f,n+1, f,f,n+1, f,f, d+4:2:1+2 = 46

qcf+1, f+2, f,f,n+3,2, d+1+2 = 46

d/f+4, f+1, f,f,n+3,2, d+1+2 = 45

d/b+2, f+1, f,f,n+1, f,f,n+1, f,f, d+4:2:1+2 = 44

3,2, f+1, f,f, d+4:2:1+2 = 43 (easier if you add a short SSL before the 3,2)

qcf+1, f+2, f,f, d+4:2:1+2 = 42

3,2, 2, f,f+2:1 = 41

SSL~3,2, d+1,4,2 = 40

qcf+1, f+1, d+4:2:1+2 = 39

d/b+2, f+1, qcf+2 = 37

d/f+1,1, 1, f+2, f,f+2:1 = 37

d/f+1,1, f+1, f,f, d+4:2:1+2 = 37

d/f+1, 1, f,f+3,4,4 = 35

df+1,1, d/f+1,1, d+1+2 = 34


FUFT_FUFA CH 3: u (to cc), qcb+1, (B!) qcf<1, f,f, d+4:2:1+2 = 62

u (to cc), qcb+1, (B!) f,f~d/f+1, f+1, f,f, d+4:2:1+2 = 62 (inconsistent on 2p side)

u (to cc), qcb+1, (B!) f,f,n+3,2, d+1+2 = 57

u (to cc), qcb+1, (B!) f,f, d+4:2:1+2 = 56

u (to cc), qcb+1, (B!) f,f~d/f+1, f+2, qcf+2 = 54

f,f (to cc), d+4:2:1+2 = 45


FDFT clean 3: f,f (to cc), 3,2, b+1,2, (B!) f,f, d+4:2:1+2 = 69 (misses smalls)

f,f (to cc), 3,2, f+1, f+1+2, (B!) f,f, d+4:2:1+2 = 65 dmg

WS+4, f+1, b+1<2, (B!) f,f, d+4:2:1+2 = 65

WS+4, f+1, f,f,n+1, f+1+2 (B!) f,f, d+4:2:1+2 = 61

WS+4, 3,2, d+1+2 = 51

WS+4, d+1,4,2 = 46


FDFA clean 3: WS+4, f+1, b+1<2, (B!) f,f, d+4:2:1+2 = 65

WS+4, f+1, f,f,n+1, f+1+2 (B!) f,f, d+4:2:1+2 = 61

WS+4, 3,2, d+1+2 = 51

WS+4, d+1,4,2 = 46


CH running UB! shoulder tackle: d+1,4,2 = 69

qcf+2 = 62

d+1+2 = 61

f+1+2 _ qcb+1 (add 1 dmg) 1st hit B! (e.g. in oki situations) f,f, d/f+1, f+1, f,f,n+1, f,f, d+4:2:1+2 = 49

f,f, d/f+1, f+1, f,f, d+4:2:1+2 = 47

qcf+1, f+2, f,f+2:1 = 45

f,f, d/f+1,1, 2, f,f+2:1 = 44

f,f, d/f+1, qcf+2 = 43

f,f,n+3,2, d+1+2 = 42

f,f, d+4:2:1+2 = 40


Паниши



Staniding

i10 - 1,2,3.

i12 - d+1+2.

i14 - b+3(launch)

i15 - u/f+3,4; u/f+4; d/f+2.

While Standing

i11 - ws+4;ws+1 i15 - u/f+4; u/f+3,4. i16 - ws+2 i