
Инфу по мувам, спешлам и биографии можно поглядеть здесь: http://www.fighting.ru/wiki/index.php?title=Painwheel
Комбы:
1.
j.MK, fly, j.MK, s.LP, s.MP, j.MP, j.HP, qcf.LK
2.
s.LP, cr.MP, s.HP, fly, j.MK, s.HP, fly, j.LP, cr.MP, cr.HK
3.
s.LP, cr.MP, cr.HP, dd.Mash Kick buttons, s.LP, s.MP, qcf.HK
4.
s.HP(charge), fly, j.MK(whiff), throw, fly, j.MK, s.LP, s.MP, j.LK, fly, (reset) j.throw, fly, j.LP, j.LK, s.LP, s.MP, j.HK, fly, (reset) j.throw, death crawl
I probably made a mistake somewhere in this one. The first j.MK's startup frames are long enough so that the active frames won't come out, allowing you to land from flight.
5.
cr.LP, cr.MK, cr.HP, fly, j.MK, cr.LK, cr.MK, cr.HP, fly, j.LK, j.HK, cr.LP, s.MP, j.MP, j.HP, j.HK, cr.LK, s.HP, qcf.LP, st.HK, j.qcf.LP, cr.HP, f.HKx4, qcf.HK, j.qcf.K+K
6.
j.LP, cr.LP, cr.MP, cr.HP, qcf.LP, qcb.P+P, dash, st.LP, st.MP, j.MP, fly, qcf.HK, j.MK, qcf.HK, j.LK, j.MK, qcf.HK, j.LP. j.MK, qcf.HK, j.qcb.K+K, qcf.HK
Видео:
c.lp, c.lk, s.hp, qcb+k (flight), hold d/f j.lk, c.mk, s.hp, qcb+k (flight), j.mk, s.mp, j.lp, j.lk, j.mk, c.mp(x4), s.hp, qcf+pp (super), c.lk, s.hp, qcf+pp (super).
c.lp, c.lk, s,mp, j.lp, j.lk, qcb+k (flight), hold d/f j.lp, j.lk, c.lp, c.lk, s.hp, qcb+k (flight), j.mk, c.mp (x4), s.hp, qcf+lp, f.hk (x4), qcf.hk, 7343 damage with x1.75 multiplier