http://www.youtube.com/playlist?list=PL ... ature=plcp
Видео с локтеста какое есть.
Про Рагну:
[+] New move: Blood Scythe (or maybe Bloodscythe?) Input: 214D/j.214D
[+] GH is still in, same as before
[+] Devoured by Darkness is a normal super now; normal version does less damage (2.2k) than in BKI
[+] Able to activate overdrive in the air
[+] No health loss during Blood Kain Idea
[+] CS 1st hit causes stagger
[+] 22C dash cancellable; 22C > dc 5B works
[+] 3C > 5D gatling added back in
[x] Dead Spike input changed to 236D
[x] Blood Kain removed as Distortion, added as his Overdrive now as "Blood Kain Idea"
[x] 22C causes slide
[x] DS has faster startup but longer recovery. 214D > 214D works on air hit
[x] GH followup launches lower
[x] Blood Scythe hits mid. Ground version downs opponent and aerial version causes ground bounce
[x] 6C is way faster and launches lower
[x] CH ID floats lower (probably pertains to regular ID as well)
[x] Blood Scythe seems really slow but relatively safe due to its absurdly short recovery
[-] 6B only special cancellable
[-] ID punch now inflicts wallstick (new combo mechanic)
[-] BE seems to launch lower
[-] 6A can't be jump cancelled on block. Launches lower on hit
[-] 6C and 5D dash cancel removed
[-] 5C has more recovery
[-] Throw in corner > 5B does not work
[-] BE>6B does not work
С ДЛ треда.
Про Аракуне пишут, что жуки жрут курсо-метр и овердрайв просто не даёт жукам "спускать" курс мгновенно.
Так же есть какое-то новое облако у КУна которое делается только в курс-моде и делает примерно тоже самое.
В овердрайв что-то канселится, мб через кансел прыжка, но в каких-то видео это точно видели.
А, да, ещё у Бенга ФРКЗ просто на овердрайве. Без печатей, да.