Страница 1 из 1

Akuma [SF2 HD Remix]

Добавлено: 30 июл 2011, 08:56
Daimond
У меня тут вопрос появился по Акуме из HD ремикса - был ли Акума перебалансен относительно оригинала? Если да, то что именно порезали (я так думаю, что логичней его резать чем бафать)?

Akuma [SF2 HD Remix]

Добавлено: 30 июл 2011, 09:15
JeroZ
Вроде нет. Как был год тиром так и остался. http://www.eventhubs.com/guides/2008/oc ... -rankings/

Akuma [SF2 HD Remix]

Добавлено: 30 июл 2011, 13:48
Smoke
Понерфили его, хоть он и остался наверху:

Changes from Super Street Fighter 2 Turbo

* Super meter added and new super move: Raging Demon. Command is Light Punch, Light Punch, Towards, Light Kick, Hard Punch.

* Raging Demon (Super) travels slower and farther than the secret version of Akuma.

* Super has additional start up frames of animation.

* Super is not able to grab an opponent out of their jump start-up animation.

* Air Fireball has new downward angle and causes Akuma to hang in the air slightly when thrown.

* Air Fireball can now be done lower to the ground, allowing instant air fireball using a Tiger Knee-like motion.

* Akuma takes more damage than other characters.

* Akuma can now be dizzied.

* Teleport command requires only 2 punch or 2 kick rather than 3.

* Blue Fireballs have more startup and recovery. Now same startup as Ryu's fireball and only slightly shorter recovery than Ryu's.

* Hard Punch Blue Fireball only has the huge knockback effect from very close range.

* Red Fireballs have more startup animation time.

* Major reduction to the amount of the invulnerable frames when doing Akuma's Hurricane Kick.

* Akuma's leg is no longer invulnerable during his ducking kicks.