Patch 1.03 вышел
Добавлено: 12 сен 2008, 10:35
System Changes
- Soul Crushes are harder to pull off (moves generally take off less from the soul gauge)
- You can JI throws
Ivy:
-SW WS B is FIXED.... it hits TOTALLY different, SW WS B -> BT A+B no longer forward RO and can't follow up with the old combo, so no more infinites..
-whip 6A+B does less damage
Algol:
-3B~41236B->3B - damage scaled down to 70 (before was 90)
-if 22B is hit in the air... it no longer provides a stun for 2A+B to bounce juggle
-8A+B in juggles will set them flying backwards... for BT B+K so 33B -> 8A+B -> BT B+K ... it does horrible damage compared to before... he mentioned something like 50? yeah
-66A+G throw pushes further back
Cassandra:
- 66B+K doesn't pick up the opponent like before...
- you can do five i236 in a row lol... (probably shitty damage)
Sophitia:
-BB damage is weaker now
-3A+B hit airborne once
Yoshimitsu:
-a:B+K damage is weaker, and can not follow up with 3AB UNLESS you do 2a:B before that.... making it harder
-44bA no longer rapes soul gauge like before.. takes around four 44bA against the wall for CF... not like before two 44bA no walls.....
Amy:
-3BA no longer rapes soul gauge does less damage
Raphael:
- BB no longer tracks like no tomorrow...
Setsuka:
-A+G throw is 5 less damage
Voldo:
- BS 236A no longer stuns
- BS 22B won't relaunch the airborne opponent
- combo damage is weaker
Astaroth:
- 6K is -14
Xianghua:
- 214B+G B hits Astaroth
Talim:
- A+K Tech Jump time is less
Cervantes:
-11K has less advantage on block
Tira:
-infinite against talim doesn't work (didn't even know there was an infinite lol)
- 2A no longer whiffs
Siegfried:
-3 SCH B no longer combos
Kilik:
- fixed MO A vs Maxi (and probably other characters)
- Soul Crushes are harder to pull off (moves generally take off less from the soul gauge)
- You can JI throws
Ivy:
-SW WS B is FIXED.... it hits TOTALLY different, SW WS B -> BT A+B no longer forward RO and can't follow up with the old combo, so no more infinites..
-whip 6A+B does less damage
Algol:
-3B~41236B->3B - damage scaled down to 70 (before was 90)
-if 22B is hit in the air... it no longer provides a stun for 2A+B to bounce juggle
-8A+B in juggles will set them flying backwards... for BT B+K so 33B -> 8A+B -> BT B+K ... it does horrible damage compared to before... he mentioned something like 50? yeah
-66A+G throw pushes further back
Cassandra:
- 66B+K doesn't pick up the opponent like before...
- you can do five i236 in a row lol... (probably shitty damage)
Sophitia:
-BB damage is weaker now
-3A+B hit airborne once
Yoshimitsu:
-a:B+K damage is weaker, and can not follow up with 3AB UNLESS you do 2a:B before that.... making it harder
-44bA no longer rapes soul gauge like before.. takes around four 44bA against the wall for CF... not like before two 44bA no walls.....
Amy:
-3BA no longer rapes soul gauge does less damage
Raphael:
- BB no longer tracks like no tomorrow...
Setsuka:
-A+G throw is 5 less damage
Voldo:
- BS 236A no longer stuns
- BS 22B won't relaunch the airborne opponent
- combo damage is weaker
Astaroth:
- 6K is -14
Xianghua:
- 214B+G B hits Astaroth
Talim:
- A+K Tech Jump time is less
Cervantes:
-11K has less advantage on block
Tira:
-infinite against talim doesn't work (didn't even know there was an infinite lol)
- 2A no longer whiffs
Siegfried:
-3 SCH B no longer combos
Kilik:
- fixed MO A vs Maxi (and probably other characters)