DARKWORLD писал(а):[Y.A.L.T.A]Neuromancer писал(а):Список изменений в ссф4 что МрВизард запостил, вот реально УЖАСАЮЩЕЕ ЗРЕЛИЩЕ

DARKWORLD писал(а):[Y.A.L.T.A]Neuromancer писал(а):Список изменений в ссф4 что МрВизард запостил, вот реально УЖАСАЮЩЕЕ ЗРЕЛИЩЕ
А я так надеялся что его усилят...Vega - Seemed the same. His Claw stays on a lot longer now, though.
Ну да, пока ныть рано, но первая уродливая весточка с полей...ShakkaShuu писал(а): да ничё страшного,это всего один чел, который играл пару часов...
Да, это жарево : DSome писал(а):больше всего нравится то,что контер ультры перебиваются ударами с армом брейком
интересно, жалко про Гая ничего не сказал, кстати, а в Альфах Гай тоже feels slow, как изволил выразиться Mr. Wiz?perfecti писал(а):http://iplaywinner.com/news/2010/3/10/c ... s-cha.html
вроде не постили, - еще немного об изменениях персонажей.
опа %))• Focus Attacks are faster, you have to be more aware of them now or you'll eat a combo.
• It seems like Super moves across the board do more damage.
• Sagat has 1,000 health now, down from 1,100.
• Zangief has 1,100 health, which is down from 1,200. Hit box on the Lariat got moved up a bit so it's easier to duck under.
• Ken's Hard Dragon Punch has more invincibility.
• Abel's new Ultra is really good. It's a dashing grab which has one hit of Super Armor. You can also charge his Ultra up by holding the buttons, which keeps him in place for a moment.
• Juri can store multiple fireballs using each of her kick buttons and it may be possible to have multiple projectiles on the screen at one time.
• Cammy's Spiral Arrow (Cannon Drill) seems more like it was in Super Street Fighter 2 HD Remix. Not exactly as good, but safer on block.
• Gouken's Ultra 2 (Denjin Hadouken) when fully charged is still blockable, but it does 500 stun damage if blocked or if it connects.
• Sakura can combo into her Ultra 2 without using any meter.
• Dee Jay's Machine Gun Punch is a charge move now and you no longer have to mash punches after the fact. People say he's a better version of Guile.
• T. Hawk's Condor Spire seems to be a really good tool for getting inside. Hawk Dive doesn't travel as far forward, so it doesn't seem as useful as before.
• Cody's Zonk Knuckle has different versions depending on the button you hold. Takes about 4 seconds to charge it up. Cody can Focus Attack Dash Cancel off of almost every move he has.