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BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 00:10
per4ik
в ББ у всех говеные темы, вообще музыка шлак. вот в ГГ да, там старались, темы хорошие.

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 00:38
Krotto
я бы поспорил насчет говености (хотя в ГГ действительно музыка уровнем выше), но тут в последнее время и так слишком много кормежки )
новые темы вообще ацкое рубилово какое-то, но, пожалуй, по теме, а аманешная даже ничего...

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 00:57
Yagami
Кому как - мне так больше в ББ саундтрек нравится.
Хотя это может еще из за того, что музыка из гг уже очень приелась.

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 01:38
Cryingvoid
И там и там прикольные, слышно, что люди старались, а не просто настругали фонограмм в программке. Просто в бб темы быстрее приедаются, ибо они чуть замороченней в целом.

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 02:01
Alexey Min
per4ik писал(а):в ББ у всех говеные темы, вообще музыка шлак. вот в ГГ да, там старались, темы хорошие.
я вообще без музыки играю, но это уже слишком толсто, перч

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 08:00
TsubasaKnight
В свежих видосах фантазмы всегда стараюсь прислушиваться к музыке. Звучит быстрее, тяжелее, имхо интереснее. Нравится гораздо больше, чем старые треки.
З.Ы.: У Азу больше тема понравилась, чем у Амане

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 08:23
per4ik
я вообще без музыки играю, но это уже слишком толсто, перч
да, я тоже без музыки и с минимум звука. почему толсто-то? поделился мнением, вышло немного грубовато, но ведь правда. для меня, вся ББшная музыка - никакая. хотя кому как.

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 20:46
Fiamma Of The Right
В свежих видосах фантазмы всегда стараюсь прислушиваться к музыке. Звучит быстрее, тяжелее, имхо интереснее. Нравится гораздо больше, чем старые треки.
Иши явно наслушался хорошего прогметалла. Дримов там, например.

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 21:25
Prower
как-то осты не зацепили, раньше было лучше.

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 21:42
Alexey Min
Gennerator писал(а):как-то осты не зацепили, раньше было лучше.
( Очень плохая музыка )

BlazBlue ChronoPhantasma

Добавлено: 27 ноя 2012, 22:19
Krotto
В сложной музыке больше интересных находок, но она труднее воспринимается...

BlazBlue ChronoPhantasma

Добавлено: 28 ноя 2012, 00:26
PVL_93_RU
В Calamity Trigger, IMO, были очень даже добротные треки. Но зная Arc System Works и Ишиватари - точно можно сказать, что с ХроноФантазмой ребята не подведут.

BlazBlue ChronoPhantasma

Добавлено: 28 ноя 2012, 00:43
Fiamma Of The Right
В Calamity Trigger, IMO, были очень даже добротные треки. Но зная Arc System Works и Ишиватари - точно можно сказать, что с ХроноФантазмой ребята не подведут.
А вот в Continuum Shift вообще ничего слушать нельзя было! Кошмар!

BlazBlue ChronoPhantasma

Добавлено: 28 ноя 2012, 01:02
Fate
Fiamma Of The Right писал(а):
В Calamity Trigger, IMO, были очень даже добротные треки. Но зная Arc System Works и Ишиватари - точно можно сказать, что с ХроноФантазмой ребята не подведут.
А вот в Continuum Shift вообще ничего слушать нельзя было! Кошмар!
Gluttony Fang, Condemnation Wings и Run смотрят на тебя с укоризной.

BlazBlue ChronoPhantasma

Добавлено: 28 ноя 2012, 07:56
Fiamma Of The Right
Gluttony Fang, Condemnation Wings и Run смотрят на тебя с укоризной.
Изображение

BlazBlue ChronoPhantasma

Добавлено: 28 ноя 2012, 13:19
Fate
Сам понимаешь, интернет и сарказм плохо совместимы.

Тут можно посмотреть все расцветки, которые не доступны по умолчанию:
http://www.dustloop.com/forums/showthre ... ost1424344

А ещё сегодня на аркады вернулась Ню, все счастливы (?).

EDIT:

BlazBlue ChronoPhantasma

Добавлено: 06 дек 2012, 22:54
Fate
У Азу-ньян прорейт 90%. Пойду стреляться.

BlazBlue ChronoPhantasma

Добавлено: 10 дек 2012, 14:40
kotokot
http://photozou.jp/photo/show/803284/162973148 команд лист доброго робота Изаёй

BlazBlue ChronoPhantasma

Добавлено: 10 дек 2012, 15:46
Krotto
не покрутишь ничего, одни 236 )

BlazBlue ChronoPhantasma

Добавлено: 11 дек 2012, 00:11
per4ik
интересное из интервью дяди Мори:

( здесь )
- Currently the most used from the new characters are Bullet and Amane, and Tager and Jin from the old characters.
- Tager is going by the name "beginner killer"
- Mori though in CS that "combos were too long" and that resulted the changes.
- Idea behind the CP's battle system was to "return to the basics"
- Idea for the Overdrives was from the "Bloody Roar"
- "Attack is the best defense"
- Originally they wanted to give some kind of Overdrive system for Ragna in CS's story mode after he got the Idea Engine. But then he would've been the only character to have that system, so the idea wasn't used.
- Pachi leaded the creation of Overdrive system's final concept.

- Bullet was completely something character designer Katou is into.
- "Shadow you can see from the gaps of hot pants is much better, than the one you can see from skirts.", Ishiwatari seems to have said to Mori.
- Katou went to watch the new "Berserk Ougon Jidaihen" movies and said Yukinari, who voiced Casca in the film, was perfect to the role. So they ended up asking her to voice Bullet.
- This time designs are by Katou, and Mori has done the final drawings.
- Tsubaki and Valkenhayn were first characters designed completely by Katou.
- Platinum was originally Mori's idea with normal twintails, but her current design and heart-shaped stick is something Katou came up with.
- Originally Platinum was planned to fight with gigantic hammer and shout "Muchourin!" when swinging that hammer.
- Sugita was the one to suggest Ishida Akira to voice Amane.
- They wanted that "keeping distance" would be important for playing with Amane.
- Idea for Amane's Astral Heat was from Pachi, who wanted to create something similar to "Midnight Bliss" (Demitri's move in "Capcom Fighting Jam")
- BlazBlue has too many pretty boys, so they designed a macho guy, Azrael.
- Mori complares Azrael to Biscuit Oliva from "Baki the Grappler"
- Azrael was wanted to have completely different play style from normal characters. (They talk something about his revolver action differences and stuff...)
- Mori says he doesn't like games in which all the combos need to be done aerial.
- That's also one reason for Azrael's fighting style.
- Izayoi is really "chuunibyou-styled"
- Mori thinks she might be easier to use for beginners than the other new three characters.
- Mori is the one who thought all "chuunibyou-terms" in BlazBlue like "Enchant Dragnov" written with the kanji "bougyakunoroi" (Atrocity Curse) and Izayoi's Gain Art written with the kanji "zoofukujin" (Amplification Battle Formation)

- Lots of characters in the BlazBlue are tied to the past, so they decided to first solve problems of those from the Dark War
- Ragna who doesn't care about past and Noel who doesn't have a past are in particular importance for the story. (Surprise)
- The Imperator is going to have big role, since after the final scene of CS fans are pretty much expecting that, and they definitely would be mad if the Imperator wouldn't appear.
- They will this time completely explain "What the world has become"
- Mori seems to have played CS again, and said that Rachel's and Hakumen's explanations were difficult to understand, so this time better explanations.
- Mori is currently writing the plot for console version.

- Mori is happy that P4U seems to have raised a little the amount of fighting game players.
- Mori would like even more people to play fighting games, since he doesn't want fighting games to become something like F1
- Players would like more difficult and skill-based playing, but Mori thinks that's the reason why the amount of players has decreased.
- Mori would like to have more "famous BlazBlue player" so people could be like when Mori was younger and he went to play against Umehara in "Street Fighter Zero" at Ikebukuro.

- Making BlueRadio takes damn much money.
- BlueRadio keeps to continue as the President of ArcSys seems to like "festivals"
- President of ArcSys was the only one to originally accept the idea of BlueRadio saying "If you think it's fun, then do it."
- Mori would like to have BlueRadio episodes a little more shorter...
- Originally they once thought about having two episodes per month when the release of console version was close.
- More BlazBlue figures might be made if the upcoming Hakumen and Noel figures sell well.
- Mori would be glad to make BlazBlue anime, if some animation studio would want to make it... but the funding and Blu-ray sales...
- Mori still has bad memories of previous fighting game based animes.
- Biggest problem Mori thinks is, that anime doesn't have enough screentime for all the characters.
- Manga "Street Fighter: Sakura Ganbaru" is pretty much Mori's ideal way to make fighting game anime/manga.
- Mori himself is also expecting for the next Guilty Gear, but Ishiwatari has yet said nothing about the matter.


как и предполагалось, про консольный релиз ничего.